| After in the blue print I made a state machine a a body group node which is the basis of making a animation work all together. |
| In the locomotion I made a run node which gives the entire function logic to run off of. Then I over to the blend space to have the animations connected. |
| This is what controls the aniamtion going from state of not moving to running/moving. |
| Afterwards I experimented with sockets adding armour to the different joints to see if the animation still works with the different pieces or if we have to re think our approach. |
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