Wednesday, 7 February 2018

Inspiration and Game idea

The game idea me and my partner have decided on an Instance type game where the player starts in a main hub area and goes onto entering doors/portals that take them into an instance where the player has to kill a boss to finish th instance. Games such as Soul Worker and Kritika online are good examples of this type of game they are also both really fun to play and very well done however we do not want to make a class type game but more a Dark Souls type feel or Breath of The Wilds game where there is no skill upgrade or class specific game play and all the bosses will one shot you if you aren't careful. I like complex games and I feel like the option for an instance base game would make it less laggy also which allows me to focus on detailing the game.

As for story we went with an Elven type game however since a recent discussion we are changing to a more of a clockwork world where you have to dismantle these clockwork soldiers as for the boss the idea is ever changing due to interest or concepts Isiah draws out. The inspirations for this is games like Skyrim with their Dwemer category of enemies and Dishonored with here robotic style enemies.

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